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A jam submission

Karma QuestView game page

A crestfallen monk departs on an adventure of revenge and soul searching
Submitted by Madog_Porter — 47 minutes, 6 seconds before the deadline

Play game

Karma Quest's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#232.0182.545
Art#261.8022.273
Music & Audio#271.6582.091
Mechanics#281.6582.091
Overall#281.7302.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This seems like a really cool idea, and I really like your take on the theme. I'd love to see the game with character movement and some more fleshed-out mechanics. The idea of a pacifist monk being attacked is so interesting! I like the game concept!

Submitted

This was a nice game. I really liked the pixel art of the game and I liked how if you chose to fight someone you slow down. Nice job on the game!

Submitted (1 edit)

Oh man, why shift for attack??  I kept getting a Windows popup every few seconds asking if I want to use sticky keys.  Anyways it was a fun little game with a good sense of humor, congrats on submitting something in only 48 hours!

Submitted(+1)

ahh, sticky keys! haha I wonder if you made shift attack on purpose ;P

Nice little game I tried as hard as I could not kill everyone :)

Submitted (1 edit)

Cute, short game. You should be proud to have built a game in 48 hours :)

I didn't understand what the symbols meant that pop up on the top as you lose more and more karma. I did notice you get slower... maybe that's what they were referring to? I ran straight through to the end and didn't use any karma (didn't attack anyone) and there is no ending unless you fight and lose your karma... kind of an odd way to approach a game lol the music was fun but it would be hard to listen to it for a prolonged period of time. Even when you lose all your health you don't seem to die. I am confused as to what to actually do... other than kill everyone to lose enough karma to go through the gate and then choose bless... Just my opinion but attacking with shift was really cumbersome. I would have preferred a plethora of other buttons instead. It also seemed too far from the space bar to be able to use Ki and bless. I don't think I ever even did... it spread my fingers out too far. Maybe put the two buttons next to each other. Like f and g or something like that. :)

I like your main character!!! Great pixel art and subtle animation 👍

Developer(+1)

Thanks for checking it out! I decided to attempt my own art for this one and it took wayyyy longer than it should have. Everything else had to be rushed after that. I don't consider myself an artist ha!

Submitted

I totally get that! I am not an artist either - my husband handles that side of things 🤣

Submitted(+1)

The same thing happened to me during my test runs before the game jam. If you check the console (right click- inspect) there is actually an error.  From what I researched it is from the compression settings. So you should always change compression to "disabled" for webgl builds so they won't stop loading right at the end like that and not play. Hope that helps for the future :)

Developer

Thanks!