The aspect of this soundtrack that I felt the most impact and enjoyment from is how effectively you convey tone and emotion despite a sparse and rudimentary approach to composition. Very solid cohesion and very cool and tasteful game concept. I don't really feel the need to express too much of my opinion otherwise, since this type of music/production is pretty removed from what I typically make and listen to.
Play soundtrack
Afterlife - OST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
General Impression | #5 | 2.828 | 3.000 |
Adherence to theme | #5 | 3.064 | 3.250 |
Inclusion of fragment | #5 | 3.536 | 3.750 |
Quality | #7 | 2.828 | 3.000 |
Creativity | #7 | 2.357 | 2.500 |
Overall | #7 | 2.923 | 3.100 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many tracks did you submit?
6
If you uploaded to a streaming platform, please drop the link here!
https://soundcloud.com/robertrutledge/sets/afterlife-ost
Explain your hypothetical game concept & how you interpreted the theme!
My hypothetical game is a death simulator.
At the beginning of the game, you are shown an animation of your avatar dying, and then, after coming to the light, you are brought to your final judgment where you must answer some questions. Based upon your answers, you will go to Heaven, Limbo, or Hell.
I got confused and used the "dies irae" as the theme instead of the fragment.
What genre is your soundtrack?
Classical
How did you incorporate the Dies Irae into your hypothetical soundtrack?
The Dies Irae is incorporated heavily into Final Judgment as well as Come to the Light.
Anything else you'd like to add?
Thanks, Freddy!
Can't wait until the next one! :)
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