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A jam submission

Total//Effect SRDView project page

A modular, versatile ruleset.
Submitted by Binary Star Games (@binarystargames) — 351 days, 13 hours before the deadline
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Total//Effect SRD's itch.io page

Game Licence
CC BY 4.0

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Comments

Host

What would be your elevator pitch for T//E?

Developer

Total//Effect is a game toolbox, SRD, set of personal preferences about game rules, whatever you want to call it to make medium-crunch games.

  • Built around a very clear, robust rolling system that uses both the sum of three dice and the individual dice themselves to get different kinds of information.
  • Provides subsystems (combat, as an example of a “traditional” one, but also things like character relationships, factions, and economies) that can easily be configured, combined and intermingled. Nothing is assumed to be required.
  • Provides clear examples, not just dry rules: as part of the SRD, I outline the approach I take with it for 3 games with very different vibes, and include things like sample abilities or outlines of how I’m approaching it and why.
  • Living document. As I make more games with it my intent is to go back and add features or redefine things as I figure out better ways to express concepts.

It’s not quite as “mad libs”-ish as a lot of SRDs: there are definitely rules you can copy and use, but it’s a lot more assembly-required. If you have the inclination to dive into it, however, I think you’ll find you have the tools to make a game that’s much more tailored to what you’re looking to convey.