I looked a long time for a ruleset that was fully story based but still has dice rolling. This one is the first one I've found that has it*, so I thought I'd mention it in case it deserves a spot on your list. Great for new players and people who want more creativity and imagination than strategy.
*there are others like FATE but they had additional elements I didn't like.
If anyone has other ones they like that sound like what I'm looking for, please let me know. I want to introduce ttrpgs to my mom, who is a theater person, but averse to large rulesets and combat-oriented play like dnd. For my own sake I prefer genre-agnostic rulesets, and ones that allow me to plan a game based on character's in-game goals as written about in The Game Master's Guide to Proactive Roleplay