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A jam submission

AGENTS OF B.O.O.View project page

a campaign framework for F.I.S.T.
Submitted by unseenlibrarian — 28 days, 4 hours before the deadline
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AGENTS OF B.O.O.'s itch.io page

Results

CriteriaRankScore*Raw Score
Rank#184.1434.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I appreciate the lighthearted tone of this material and the variety it offers from new Roles and Traits to the random mission generator. There's plenty to use here, even if you didn't bring in the Bureau of Occult Observation. And if you do, whether or not your players choose to operate as part of BOO, it provides a fun and unique faction to enhance your game world.

Submitted

Short but sweet. BOO offers a lot in a small package. Leaning hard into monsters and magic it offers an alternative framework for FIST games plus plenty of options worth adopting. After all, how can you have a bionic secret-agent without a sasquatch to fight?

The idea of budget cuts as a persistent problem during mission generation is one every GM should consider, especially if their PCs have botched their last few missions. My PDF also had a blank page nine that should be trimmed, but that's a minor blight on this small but brilliant gem.

Submitted (1 edit) (+1)

Agents of B.O.O. puts the paranormal in “Paranormal Mercenaries,” with new traits like Bigfoot, Werewolf, and Ghost Hunter. You also get a random mission generator, three new Roles, and a page on the history of the organization.

This is exactly the sort of thing I’d try to hack into my own home games, so I can’t thank the author enough for doing the work for me. :D

Submitted(+1)

Sweet scenario generator with varied but intuitive and usable results. Agency brief gives a good vibe, plays on tropes but feels like it's own thing. Strong "Lone Gunmen to FISTs FBI/X-File department" feel. Good additional options for PC creation.

A few minor typographic errors, mostly involving capitalization. Nothing critical or distracting.