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Fish and Destroy

A topic by gogoprog created Oct 30, 2016 Views: 162
Viewing posts 1 to 1
Submitted (1 edit)

Hello,

First of all thanks for the jam I really enjoyed it and here is what I achieved : https://t.co/x4PnthX7ob


At first I wanted to do a RTS in a world full of lakes and the goal would have been to control those lakes. But as it happens in all jams the project went in a slighty different direction and in the end it is a world full of water with a few islands.

The player has a main base which is a futuristic shipyard that he has to defend and destroy the enemy's one.

The different ships that can be built are :
- Fisher ships to harvest fish (the only one resource)
- Fast fighter : a light assault ship
- Slow fighters : a slow and heavy ship (ideal to defend or to attack)

Post-mortem:

+ I think it went quite well as I had to time to develop a playable game. I hope some people will enjoy it ;)
+ I found some nice free graphics and audio

- The AI has been done very quickly. It is a very defensive one and will attack only if in sight.
- It runs fine in Chrome, a bit slower in Firefox and I haven't tested the other ones
- There is some alignement issues : the credits and loading text should be in the bottom!
- More units would have been great but I wanted to stay vertical
- A minimap could have been cool too

Enjoy!