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A jam submission

Sea FishilizationView game page

Defend your castle which is located in a coral reef against waves of enemy's
Submitted by Mauritshidde
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Sea Fishilization's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2772.9814.000
Fishiness(?)#3163.1304.200
Overall#3532.5343.400
Audio#3571.9382.600
Visuals#3702.3853.200
Fun#3702.2363.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Notes (optional)
Made by
Midas - artist
Twan (ThunderBear2000) - programmer
Mauritshidde - programmer

Defend your city against waves of enemy's

Every X seconds a wave of enemy's spawn which wants to destroy your castle. It's your task to defend the castle, you have to do so by training units and placing tiles to improve your production. The more waves you have survived the bigger and stronger the waves get.

Your castle receives damage when an enemy is in a tile that surrounds the castle, the more enemy's that are surrounding the castle the more damage you receive.

You lose when your castles hp is 0, the goal of the game is surviving as long as possible.

Install instructions

the executable(exe) has to be in the given folder to work correctly

On windows:

download the zip file
unzip the file
run the game.exe file in the folder

On linux; using wine:

download the zip file
unzip the file
run the game.exe file from the terminal by typing ./game.exe

On linux without wine

download the zip file
unzip the file
run the game by typing ./game.out whilst in the game folder
NOTE: you will probably have to install raylib when using it this way: https://www.raylib.com/

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Comments

Submitted

Very cool gameplay and mechanics!

Submitted

Huh This Is Pretty Neat, Kinda Reminded Me Of Catan In A Way, Pretty Cool

Submitted

I think the game is missing friendly units. I made the training camps but there was no one to use them so it was just me waiting to die when the first enemy got there every time.

I think I'd actually enjoy the game if I could play it, but I think it's missing something (or I'm missing something).

Developer

Hey, thanks for your post

We did not have enough time to make an tutorial in game, so here’s an instruction on how to train the units.  

To get friendly units you have to click on the training tile and press 1, 2, 3, 4 or 5 sea menu. But to do so you need to have enough food. If these conditions are met you should be able to train units

 you get food from the food tile. All tiles cost coral to place, and you get coral from the coral tile.


The amount of food you have and coral you have is displayed at the top right of your screen.

I hope it will work.

Submitted

Ahh, I see. I think I'll come back to it today after work and try it again. Like I said, I think I would enjoy this. I just didn't know what to do.

Submitted

Well, I was able to play it and actually progress. I do like it. It's super slow paced but it is fun to build up the resources. However, it did crash a few times.

Developer

thanks for playing the game and your feedback,

I'm looking into the issue of the game crashing.

How far did you come, did you reach the lvl 5 castle and units(shark)?

Submitted

I was able to get to a level 3 castle and then I clicked off of the game for a second and it crashed. But other times it did just crash randomly.

It does have a few small usability issues. For example, it took me a bit to figure out that I have to deselect the building tile to be able to click on the training building to make a unit. Also, when you click on a unit that you've made it selects the unit and it also opens up the training menu that you have to close. And then the buttons weren't working so I had to use the hotkeys for each button every time (not sure if that was intentional or not). 

Either way, I think it's still fun and has some potential. It does feel a bit buggy, but that's to be expected in a game jam.

Submitted

It's a little difficult to get running as Google and Microsoft both thought it might've been a virus

The mechanics are difficult to understand. I think I get it, I managed to buy level 1 upgrades in the training menu but none of the tiles I placed seemed to affect much. The enemies would slowly drain HP and I couldn't figure out how to fight them.

Some of the art was alright and mechanically it seemed to function well, I just had difficulty understanding it.

Developer (1 edit) (+1)

thanks for your post

I did not know how to solve the issue with Microsoft thinking that it’s a virus.

you can get higher lvl units by upgrading your castle which will cost 50 coral for the first upgrade.

And the food tile gives +1 food every 4 seconds and coral +1 coral. Upgrading the castle increases the production speed. 


the health of your castle drains when an enemy is on a tile adjacent to your castle

I hope this helps