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A jam submission

Fisklike (FishFest Game Jam 202404)View game page

Fish-Like, a rogue-like game!
Submitted by zellkoss โ€” 1 day, 4 hours before the deadline
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Fisklike (FishFest Game Jam 202404)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fishiness(?)#454.3904.390
Overall#993.7123.712
Fun#1053.4883.488
Visuals#1093.7563.756
Audio#1163.3413.341
Creativity#1543.5853.585

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Notes (optional)
Fishlike is a real-time roguelike/dungeon crawler in which you play as a small fish who must navigate a hostile world to save his friends. Progress through randomly generated levels, rescue all your friends and eventually defeat the final boss and the game.

But as a small fish, your enemies will be stronger than you!
Gamepad controls (E.g. X-Box):

[Analog stick] : move
[๐Ÿ ”][๐Ÿ –][ ๐Ÿ • ][ ๐Ÿ — ] : move
[A] or [Y] : Fire a dazzling shot
[B] or [X] : interact
[START]: Pause / Settings

Keyboard controls :

[๐Ÿ ”][๐Ÿ –][ ๐Ÿ • ][ ๐Ÿ — ] : move
[Y] or [C] : Fire a dazzling shot
[X] or [V] : interact
[P] or [ENTER]: Pause / Settings

(If controls doesn't work check them using P or Enter --> Options --> Controls)

Devlog (optional)
https://streak.club/u/zellkoss

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Comments

Viewing comments 5 to 1 of 25 ยท Previous page ยท First page
Submitted(+1)

Nice game! Good job!

Developer

Thank you for your nice words ! 

Submitted(+1)

It was a fun adventure, nice that the corals acted like a health station, but maybe having them heal every time might make the game too easy? It was a simple loop and I liked the environment, introducing new challenges along the way.

Developer

Thank you for playing my game and for your comments. Regarding the corals, they are multiple on the map (random number, depending on the level you are at, but you can only use them once. 

But it's true that I decided to make the game easier, I wanted someone to be able to play and see all the levels and the last boss in 5-10 minutes.  The reasons for this is that I assumed that most people will not allow much more than 10 minutes for each game they rate.  

If I would do tha game again, I thing I would change the 3rd level to make it as a "boss".  So the game would be 2 levels, 1 boss, 2 levels, 1 boss. making the game more dynamic. 

Submitted(+1)

Well done! Playable, fun, with a unique theme and vibe. Good music, too.

Developer (1 edit)

Thank you very much for your comment! Please note that the music was created using https://srsergior.itch.io/bebop. I don't have much compositional skills at the moment :-)

Submitted(+1)

I loved the fighting mechanics but those enemies were pretty rude, honestly.

Developer(+1)

Hello Daydream Studios,

Thanks a lot for your comment! Do you think the game was to hard? How would you change the enemies ?

Submitted(+1)

I think that the enemies were hard at times but once you've mastered it its easier to combat them :)
So it kind of balances itself out! Maybe having really slow enemies at the start would ease that challenge for any players that aren't total gaming professionals like me ๐Ÿ’ช๐Ÿ˜Ž

Submitted(+1)

Nice game! I remember this one from the streak club. Do the fish you rescue do anything?

Developer(+1)

Hello pancakeIMP, thank you for your comment! 

If you rescue all the fish, you not get the same end screen text. The goal, was mainly to get the player to explore most of the map .

But it's not mandatory, you can also just rush to last level and final boss.

(Looking forward to test your game when I'm back from work :-))

Viewing comments 5 to 1 of 25 ยท Previous page ยท First page