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Citadel Unchained's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MOOD | Did the game have atmosphere or make you feel something | #30 | 3.000 | 3.000 |
FUN | Was the game satisfying to play or did it bring you joy | #60 | 2.000 | 2.000 |
AUDIO | Did the game have great music or sound design | #64 | 2.000 | 2.000 |
Overall | #66 | 2.067 | 2.067 |
IDEA | Was this game super interesting or innovative | #68 | 1.667 | 1.667 |
VISUAL | Did the game have nice graphics or art direction | #76 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
4 months
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Comments
This truly felt like playing a 90's indie game, not that I ever did that lol! I think it could also be nice to add some commands to understand, I couldn't open the quest log, and possibly it would be cool to have some action closer to the initial village. Everything felt too long to reach and most of my time was just walking without really doing nothing.
Hello yes I know there is a lot of nothing. I tried to add more features but it was beyond my abilities. 'Q' button activates quest log. I wish I could have done more with it! Maybe one day