Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Dungeon of GravesView game page

Explore and find the lost grave in a randomly generated dungeon.
Submitted by TheLastThinker — 9 days, 6 hours before the deadline
Add to collection

Play game

The Dungeon of Graves's itch.io page

Results

CriteriaRankScore*Raw Score
MOOD | Did the game have atmosphere or make you feel something#1493.0003.000
AUDIO | Did the game have great music or sound design#1982.7142.714
Overall#2122.7712.771
VISUAL | Did the game have nice graphics or art direction#2222.8572.857
FUN | Was the game satisfying to play or did it bring you joy#2282.7142.714
IDEA | Was this game super interesting or innovative#2372.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long you've been working on the game
2-3 Weeks

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

There’s some nice exploration to be had here, even if it’s apparently a matter of luck whether you reach the end in minutes or never find it at all! A lot of the fun is lost to jumping/falling into enemies, though—especially those spinning spike things, which seem able to hit you several times.

There are other little glitches that would be easily overlooked if the exploration felt more consistent. (The animations stutter a lot. The graphics vary wildly; the player character looks great, but the clouds, not so much… and I’m not even sure why they’re there. The sound effects often seem to have no connection to what’s happening in the game.)

I played this a while ago and for some reason I finished the game in under 2 minutes if I remember correctly. I tried it out again and this time it was a lot more fun and challenging :)

Developer

Yeah, I made it harder

Good call :)

Submitted (1 edit)

enjoyed playing your game :) one question: is there an end of the level?

however, here's one thing that i did not like that much: the enemy placement feels a bit weird/unfair as you are mostly hit when falling (press shift) down

Submitted

This was a neat little game! Overall it looks quite good and the art & animations worked well together. One thing I didn't like though is that often times damage feels unavoidable - like you leap up into a room and there's a chance an enemy will be in that spot and hit you instantly without much recourse? Felt a little unfair at times. I enjoyed it though nonetheless.

Developer(+1)

Thanks for playing. As it is my first roguelike game, the generation mechanics aren't perfect.