The real history public unrest setting leaves me kinda emotionally uneasy (although I can definitely say that it made me feel something), but the mini-games are interesting takes on dealing with the different scenarios. Looks and sounds good, too~
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Hong Kong '67's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #37 | 4.000 | 4.000 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #56 | 3.750 | 3.750 |
Overall | #86 | 3.475 | 3.475 |
AUDIO | Did this game have great music or sound design? | #105 | 3.250 | 3.250 |
VISUAL | Did this game have nice graphics, art or design? | #129 | 3.375 | 3.375 |
FUN | Was this game satisfying to play or did it bring you joy? | #155 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
Started this project for the Historically Accurate Jam 3 in November, still not done, but a heck of a lot more 'finished' than what I submitted back then. There's likely still some bugs scattered about and I didn't get to finish the sound for all the minigames, still planning on finishing this up hopefully in a few more weeks.
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