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A jam submission

DeterrenceView game page

Defend humanity against the A.I. threat in this instant action real-time strategy, tower defense hybrid.
Submitted by Pisces Studios (@Pisces_Studios) — 7 days, 17 hours before the deadline
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Deterrence's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Fun#144.0825.000
Sound/Music#363.2664.000
Controls / UI#393.2664.000
Art / Graphics#453.2664.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

Howdy! Just tried your game's demo and I had some fun playing this! The performance was nice and I did not experience any crazy glitches as well!

I typically do not play RTS, but the campaigns were nice and bite-sized for me to enjoy. I like more arcade kind of games that get right in the action without too much exposition. Great work :)

Also I noticed you had a Steam Page up and it's even released! So I will also give some review as if I was a Steam user!

  • Something I would work on is the graphics a bit. Most of the models themselves were fine, but at times they seem a bit like placeholders for a prototype. 
    • I would focus more on the robots than the buildings as those that look good! If I am going to be battling an AI I feel they should give a more threatening energy.
  • Some more juicing when money is collected and round ends would be great to give a better feeling!
  • I would also put some time into polishing the UI a bit more to look more pretty. Since the game involves a lot of menus a bit for selections I would put some polish there. Like resolution can be different so it gives a unpolished feel
  • The audio could use a bit of work. The more voice acting done in the house using a home mic than something I expect to see from a finished product.
  • A bit little nitpicky from me, but consider reworking the capsule image as well. At the moment I do not get a complete look of how the gameplays is by just looking at it. Maybe include the troops and the AI they are fighting in the image.
  •  Even if I looked past the capsule and got to the page, I might not convert to sale because I feel I would need to try the demo first. Since your game is not too story heavy like a VN to my understanding, I think also having the demo on Steam would be helpful as well. 

I hope my review did not discourage or anything because I really feel your game has got some potential! Your gameplay was great to me, and I feel a bit more polish visual + audio wise you are able to snag a few more Steam page views for the algo to kick in :D

Developer

Hi thanks for playing. I agree that many aspects of the game could be taken to a whole other level, but the budget, time, and audience just wasn't enough. Glad you enjoyed it.

Submitted

Here's the only feedback I can give: I can't play this game, because you're charging for it. 

I understand that games cost money to make and all, but we can't drop $10 for every game in this jam. It would have been courteous to enter a free demo- level 1 or a vertical slice or something.

Developer

There's a free demo available on the page. You have to scroll all the way down to see it using the mouse wheel or the scroll bar. Not sure why these jams don't make them more apparent, but if you're still having troubling finding the demo, here's a quick link: https://pisces-studios.itch.io/deterrence#demo