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Gods of the Twilight [Early Access]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
UI | #4 | 3.888 | 4.600 |
Overall Fun | #7 | 3.888 | 4.600 |
Sound/Music | #8 | 3.719 | 4.400 |
Art | #10 | 3.719 | 4.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Hi I was part of the Feedback Quest. The VOD for me playing this on Stream is up.
Normally I'd save my conclusions for later, but for this, I'll say it straight up. You did not need to go so hard and far on this. Even for a DEMO I felt like it was a full fledged game. Like I was floored and kept playing and if I didn't have other games to play, I might have stuck on this forever.
The Story was interesting, the characters were likeable, the UI does feel a bit dated, reminds me of old UIs from AQ Studio games from their online flash games but still, solid. Just, it was a pure plesure to play this game.
My only critisims would be from a visual stand point. The backgrounds are clearly 3D rendered and does not meld well with the art of the game itself. I'd suggest either getting an artist to do it, put a paint filter over it, maybe just blur it slightly when the characters are on screen. Just something to make me not fully notice the clear low poly details in the background. There's also some Audio balancing issues like the sound effects not sounding quite right, some of the voices felt different.
Still despite that, I could not help by get immersed. The sheer understanding of the medium is on full display here. This is the Standard I feel for what a VN should strive to be. I dare say, this is the Gold Standard. Please keep up the amazing work and I look forward to playing more.
Hello! I was one of the streamers who took part in Feedback Quest, and I'm here to leave some comments I had while playing.
... except I have no idea what comments to leave. I didn't even play the full demo, just the first parts of each character, and I legitimately felt like what you're making here is amazing. You constantly throw choices to the player which you've said will have big effects later on. You incorporate stats into the game that play into this as well. You even work action into it somehow! This is before getting into the amazing voice acting. You have amazing choices for your voices (when I first realized Althea was Indian, I'll admit to being concerned she wouldn't have an Indian accent. When she did, I was so happy).
Everything I've seen in this title thus far has me excited for a full release, to the point where I have it wishlisted on Steam now.
That said, I did catch a typo. Here is a link to my temporary VOD: https://www.twitch.tv/videos/1773709146
If you go to the 1 hour and 39 minute mark, you will be in the vicinity of the typo. Might need to rewind it by about 30 seconds from there, that's just the time I wrote down.
Honestly, you guys are doing so well with this game that I don't think you guys need feedback. You know what you're doing.
Love the overall execution of this game, we see a lot of passion and love into the title, it's an unusual genre for the Visual novel and it holds its own ground really well. I like the RPG elements too going with the user choices in here for character stats. Hard core effort.