I found the story hard to follow: who's talking on what radio, who's knocking on whose door? Are they on the planet or the space ship? If I kill both, who's left alive? Are any of these endings "the good ending" or "the bad ending"?
The mechanics are super simple, but I guess you don't need complicated mechanics for a narrative game like this.
I like that it has multiple endings based on what you do.
The smallest stars in the background flicker every frame and it's distracting.
Play plasma
Not Exactly Speed Of Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1 | 3.333 | 3.333 |
Fun | #2 | 2.000 | 2.000 |
Creative Use of the Theme | #2 | 2.333 | 2.333 |
Overall | #2 | 2.556 | 2.556 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code repo or an archive?
https://notabug.org/Houkime/Not-Exactly-Speed-Of-Light
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