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A jam submission

MoonsAreRareLuxuriousOrbsView game page

So go catch some
Submitted by SugarSores (@SugarSores) — 6 minutes, 31 seconds before the deadline
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MoonsAreRareLuxuriousOrbs's page


CriteriaRankScore*Raw Score
Creativity & Fun#63.3333.333
Style Resemblance#62.8332.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Okay. First of all, that title is genius.. I don't think anyone here guessed that that was a hint and I love it. Secondly, I think you did a lot with the time you had! I know you shifted direction pretty drastically with the game, but I think a really fun little game came of it. The only major two things making this game way to difficult/ sometimes impossible to progress in right now are: 1.) the planets seem to spawn randomly, and sometimes there just isn't one to land on, and you die. 2.) I'd looove to see the little guy snapping to planets! It'd make the gameplay so much easier, as right now it's very hard to see when you landed on a planet, and often use your jetpack by accident. The graphics are very cute, and I love the squishy guy jump mechanic! Lovely entry :)


The idea is super neat but it's implemented rather poorly. The no. 1 issue that makes this game pretty much unplayable is the fact that the space key is used for jetpack and jump. This caused me to rocket away from a planet when I actually wanted to land to the point where I only ever successfully landed twice. Also a restart buttons is more than necessary for this game so that was missed. As for art I think the style and especially the colors works out really well even though it's a weird mix of pixel art and vector art so props for that. 

Side note but I was just watching a gif of the game on the page and the jetpack in the gif is waaaay more powerful than it was in game for me. not sure if it's a bug or just an early gif.

Overall a miss but I think some small changes could make it a solid game.


I love the style. The art, effects, and music all work together really well and it feels very polished all around. I had a lot of trouble with the mechanics though, and never really was able to master the controls. I’m still not sure if that was a problem with the mechanics themselves or if it was an onboarding issue, since obviously you’re able to play it a lot better than I am lol, but I’d be really interested to see how this looked if it were made somehow more accessible.


It was kinda cool, but some feedback for when the player is actually on a moon and can jump would have been nice, as I felt I couldn't tell sometimes and would get stranded