I am a game designer looking to improve and build level design portfolio work. My preferred engine is unreal engine 5 but I can also do unity if needed to.
I’ve decided not to join the jam anymore. Right now, it would be too much to handle, and I really want to focus on a game I’m already making—which I actually built for a jam—so it doesn’t make sense to split my time. Thanks a lot for understanding
By the way, I hadn't noticed the thread was about Unreal. At least around here, running such a heavy program is still a bit unrealistic. If I install it on my PC, it doesn't even open the menu
Edit: To answer your question, yes, but the project depends more on the programmer's knowledge than on the tool itself.
Hey there! I am an experienced composer looking to do a game jam. I did one a couple of years ago, and the soundtrack consisting of four looped tracks and a single one-shot (all of which was completed in a single working day!) can be found at my Bandcamp linked below, along with lots of other music in varying styles. Definitely at least check out the boss theme, 'Wrath of the War Chief'. I have never dabbled in sound design in a game setting, but I'm eager to learn about that, as well as the wider field of audio implementation.
Shoot me a message on Discord if you'd like to work together.
Discord: blockprophet