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A jam submission

A Loop in TimeView game page

When the only way to progress is to repeat.
Submitted by Kwanton — 49 minutes, 53 seconds before the deadline
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A Loop in Time's itch.io page

Theme
We used the definition of "Cycles," a looping set of actions, to make a system where you have the ability to record and playback your movements over and over again, in order to solve platforming puzzles. You cannot stop the loop of your actions until you've either failed, or solved a puzzle.

Sensory information
N/A

Content warnings
N/A

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Comments

The instructions aren't clear enough. At the very least you should have stated that while looping the set of actions, neither gravity nor starting position apply. Also, the puzzles are less satisfying to solve when having to go halfway through to see the full puzzle. This especially goes for the ones with 4 slots, as I just didn't bother trying to plan and instead just used the same 4 movements (jump up, fall down, move forward, turn a 45 degrees). Still, it was an interesting game to play through for the middle portion where I understood the mechanic and wasn't just repeating the same method.