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Joint Force's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.375 | 4.375 |
Theme interpretation | #4 | 4.000 | 4.000 |
Innovation | #5 | 3.250 | 3.250 |
Overall | #5 | 3.525 | 3.525 |
Graphics | #8 | 2.875 | 2.875 |
Audio | #8 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code repository URL
https://codeberg.org/tslocum/jointforce
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Comments
I think this was my favorite game of the jam to play. The map puzzles were quite challenging and I really appreciated the hint/walkthrough section.
The music was nice and soothing and while the graphics were basic it all felt cohesive and well done. Even the falling animation was thought through
Thanks for sharing!
Quite fun!
Nice game! This is a good puzzle idea, I enjoyed playing it!
I enjoyed the classical music and the game ended up being quite a brain twister.
I appreciated the good level design on magenta level where it showed how blocks can be pushed before you needed to do that, but I was quite stuck on things going through holes for a while - some additional level design could have helped there. There is some really devious levels here, and I like it!
I think this game could be improved with a "take that turn back" button, like Baba is You - restarting a whole level can be rough!
I got the the last (navy blue) level but couldnt finish it after probably 10 attempts. I enjoyed playing your game though and it reminded me a lot of an old DOS game called "chips challenge". I also think you embraced the jam's theme well.