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A jam submission

FerromagneticView game page

A short demo for isometric adventure
Submitted by sedyh, YamelYAT — 4 hours, 53 minutes before the deadline
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Ferromagnetic's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#34.0094.286
Graphics#54.1434.429
Overall#73.3673.600
Audio#83.2073.429
Theme interpretation#153.0743.286
Gameplay#192.4052.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code repository URL
https://gitlab.com/sedyh/ferromagnetic

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Comments

Submitted

Wow... This blew my mind!

Submitted

I had no idea that Ebitengine had such a use. This is interesting! The artwork with shaders is very beautiful. The music also relaxes me.

Developer (1 edit)

Thanks for the feedback. I hope to make this a complete game. Although the controls is not very convenient.

Jam HostSubmitted

I'm amazed how Kage was used for the water surface. Beautiful and nice game! This is one of the most advanced Ebitengine demonstration.

Developer

Interestingly, creating shaders wasn't already that hard compared to debugging metaballs rolling off steep surfaces.

Submitted

Great demo!
This is really pleasing to see, I enjoyed the tech and the sync between metaballs objects between gpu and cpu code, I'm sure this is a bit tricky!
I can definitely see this as a template for a future puzzle game of some kind.

Congrats!

Developer

Yes, there is. I think I will make a couple of puzzles based on the separation and connection of fluid in the future.