I liked the intro story :-P
Gameplay-wise i think the shotgun's reload time is too long for the spawn rate of the enemies. Also it'd be nice if there was some way to 'pick up' health (like shooting a health thingie or whatever :-P).
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 2.373 | 2.600 |
Gameplay | #10 | 2.739 | 3.000 |
Overall | #11 | 2.556 | 2.800 |
Graphics | #13 | 2.191 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I liked the intro story :-P
Gameplay-wise i think the shotgun's reload time is too long for the spawn rate of the enemies. Also it'd be nice if there was some way to 'pick up' health (like shooting a health thingie or whatever :-P).
A fun take on the shooting gallery genre that made me forget it was a shooting gallery. I was invested in making sure that the planet didn't get turned into a cigarette.
I did come across a few issues though. When there are two enemies on screen at once, I found it impossible to shoot both before taking damage. The reload time on the gun and the time before the enemy hits you are the same. To piggyback on that, I lost my all my health at the same time the boss showed up, and the game continued while my health decreased way below zero. I was able to kill the boss this way.
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