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Decay Clicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ENJOYMENT | #85 | 2.475 | 3.500 |
THEME | #100 | 2.475 | 3.500 |
OVERALL | #111 | 2.357 | 3.333 |
GRAPHICS | #126 | 2.239 | 3.167 |
AUDIO | #127 | 1.886 | 2.667 |
HUMOR | #134 | 1.532 | 2.167 |
INNOVATION | #148 | 1.650 | 2.333 |
MOOD | #151 | 1.650 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think that the click sound made it satisfying to continue the game! I didn't get very far into it but I could tell that once I get going with the stat boosts that it would get addictive. Great Work!
-R
I like the style and animations. How did you do the 3D model? Is that a shader, or are the models actually composed of lots of little parts? Also, sorry for all the questions, what's the font that you've used for the title? It looks really good!
There really isn't much to do, but I still got some satisfaction out of destroying the cars and buying upgrades. My final score was 52 destroyed vehicles.
Also, Godot FTW! I also had issues exporting for web, so I understand the struggle.
Thank you for playing my game! Ask as many questions as you want! The font is "Decaying Felt Pen" and can be found on dafont.
The 3D decay effect was made from a shader that changes the alpha hash amount and scale. However, godot gl_compatibility doesn't support alpha hash transparency so the shader just broke on the web exports.
I will make a video on my channel next week going into more detail on my game and the game jam as a whole if you're interested.
very nice game ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
I love clicker games, so this game hit home. I got 119 items destroyed before I got bored, really like that you made the upgrades multiplicative and not additive, made it way more satisfying to buy them. Good game, very polished, and the sound of buying upgrades is really nice :D
I am so glad you enjoyed my game, this comment has made my day!