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Mutant Mango Mayhem v0.1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #50 | 2.482 | 2.583 |
Humor | #58 | 1.841 | 1.917 |
Audio | #60 | 2.322 | 2.417 |
Mood | #62 | 2.162 | 2.250 |
Theme | #65 | 2.322 | 2.417 |
Overall | #84 | 2.002 | 2.083 |
Fun | #92 | 1.681 | 1.750 |
Graphics | #95 | 1.922 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The alarm is definitely jarring. It was interesting to try and follow the conveyor belt, but I was bit confused if it matters where you stand or put the mangoes. Did I need to do more than just pick them up?
I like the music! The alarm sound effect is a bit loud though! I don't know if it's RNG that dictates wether or not a mango is mutated, but it took me maybe three minutes before the first mutated mango arrived, and in that time I was very confused. Neat game!
Looks like a good concept but the camera and slow movement speed made it a little annoying to play. Still a really good job in the time limit!
This is a fun concept, It's interesting trying to figure out where the conveyer belts lead, and the sound effects and music make it a very stressful experience. I'd love to see the controls refined and the idea expanded with more increasingly complex conveyer belts or something.
This game is pure fun, tough it was difficult to learn the movement, your games proves that graphics don't matter
Fun concept! The camera is a little finicky, maybe making it tied to the mouse movement rather than edge of screen panning. I often clipped through objects with the camera making it so I couldn't see too.