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A jam submission

Cellophane InvasionView game page

​Fight off the invasion and keep the space between the enemies and your base structure above 0!
Submitted by jordanb84 (@jordanb844) — 1 hour, 26 minutes before the deadline
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Cellophane Invasion's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#262.1652.500
Fun#262.3092.667
Humor#271.2991.500
Audio#281.8762.167
Innovation#301.4431.667
Overall#302.3092.667
Overall#311.8042.083
Mood#311.8762.167
Theme#341.1551.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hello !

So this is a simple game where waves of enemy try to reach your base wich would kill you. I didn't really understand how to use the third weapon, I didn't find the enemy quite difficult once you learn how to quickly change between weapon one and two and they weren't really any threats for you and your hp so the game is pretty blend in that regard.

However it is a game that definitly feels good to look at and play through, I really enjoyed the movements and the different weapons available as well as all the animations, bullet paterns and everything else in the game. For it to be perfect I wish a more fiting and upbeat music would be there.

So yea, I enjoyed my play but with a little more tweaking I think I could have a much better experience !

Submitted

No offense but this game is pretty meh. The gameplay isn't particularly amazing, and the use of the theme is pretty bland as it essentially since it's just about killing some enemies that walk around a road before they reach the base you're protecting. This essentially just amounts to a tower defense game that plays like a bland top-down shooter game. Sound design is alright, and the sprites are pretty good, however the player sprite rotates in a weird way when you move horizontally. It rotates by 90 degrees when this happens, which looks incredibly strange with the 2D RPG-style sprites the game uses.