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Bossing Around's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.500 | 3.500 |
| Mood | #2 | 3.333 | 3.333 |
| Theme | #2 | 4.000 | 4.000 |
| Audio | #2 | 3.333 | 3.333 |
| Gameplay | #3 | 3.167 | 3.167 |
| 1 Color per object type | #7 | 3.500 | 3.500 |
| Arts | #9 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Assets
Font: Prototype https://www.dafont.com/prototype.font
Music by Jesse Spillane, downloaded from freemusicarchive.org
SFX downloaded from freesound.org
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Comments
Hey, right off the bat, the choice of music was great, I really dig the music of the game. The gameplay was simple and fitting with the theme, I am literally the boss. I think the movement of the character is a bit floaty, some tweaking to the fall gravity would help. Some visual feedback on how much energy is needed to shoot meteorites or projectiles would be nice too, because now I need to spam the two buttons as I don't know when I can use them. The AI could definitely use some more work, they easily get trap below the platforms and I can just spam the attack to kill them. I intentionally died (it took long too, Im too strong hehe) to see the end screen, and it was super slick and cohesive-looking with the title screen. Overall, I definitely had fun, great work!