I chose to port an existing game to VR for #devtober. I've been posting small updates via devlogs and Twitter, think this is a good time to wrap it up!
There's a post-mortem here if anyone fancies a read: https://docs.google.com/document/d/1DlQZmttAKcO41ATuCYvlnP3fAMBciV3uhUOVm9Xwlvo/...
I've enjoyed seeing all the updates in the community too; great work everybody who took part and thanks to Ellian for hosting the jam :)