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[Devlog] Creepy World. Pixel Top-Down with Rough-Lite

A topic by KID created Oct 11, 2021 Views: 776 Replies: 29
Viewing posts 1 to 30
Submitted (2 edits)

I write my devlog in my game page. Now I move those devlog in this place.

2021.10.02

My first day.

https://kid421.itch.io/creepy-world/devlog/299807/20211002-my-first-day

Submitted

2021.10.03

Second day I draw UML for my project.

https://kid421.itch.io/creepy-world/devlog/300250/20211003-project-uml

Submitted

2021.10.04

I add start view with game title and animation.

https://kid421.itch.io/creepy-world/devlog/300600/20211004-create-start-view-with-game-title

Submitted (2 edits)

2021.10.05

First I write my most interesting system map generator.

But I just make a small map.

https://kid421.itch.io/creepy-world/devlog/300993/20211005-map-generator-start

Submitted

2021.10.06

The second day for my random map I just write multiple map.

https://kid421.itch.io/creepy-world/devlog/301367/20211006-random-door-and-multiple-map

Submitted

2021.10.07

Third day I finish the random generator map system.

But still has some bug.

https://kid421.itch.io/creepy-world/devlog/301668/20211007-finish-random-map-system

Submitted

2021.10.08

Finish the random generator map system.

I star to write control and camera system.

https://kid421.itch.io/creepy-world/devlog/302016/20211008-control-and-camera-system

Submitted

2021.10.09

Every map has a door.

Today I create the door for every map.

https://kid421.itch.io/creepy-world/devlog/302342/20211009-map-manager-door-system

Submitted

2021.10.10

Every map has a mission.

First I add push object mission.

Player have to push the object to trigger.

https://kid421.itch.io/creepy-world/devlog/302654/20211010-map-mission-push-object

Submitted

2021.10.11

Today I add second mission open chest.

And add URP and 2D light.

https://kid421.itch.io/creepy-world/devlog/302927/20211011-character-animation-and-chest

Submitted

Today I’m so busy.

So I just add attack system.

Player can use mouse left select target and attack it.

https://kid421.itch.io/creepy-world/devlog/303248/20211012-attack-system

Submitted

Today I add enemy.

Enemy contains animation, track and attack player function.

Than I add hurt system to player and enemy.

Below was my new version.

https://kid421.itch.io/creepy-world/devlog/303571/20211013-enemy-and-hurt-system

Submitted

I add camera shake effect when player hurt.

Today I’ll go to school look students project.

Than play basketball in Taipei with friend.

So today I just add one small system. :P

https://kid421.itch.io/creepy-world/devlog/303742/20211014-camera-shake-effect

Submitted

I build a beta version.

I fixed some bug.

  1. Enemy and player collision set no friction.

  2. Map obstacle bug.

https://kid421.itch.io/creepy-world/devlog/304155/20211015-beta-version

Submitted

Add minimum map on my screen top right.

I fixed enemy target bug.

Now, enemy track player when player in the same map.

https://kid421.itch.io/creepy-world/devlog/304513/20211016-minimum-map

Submitted

Today I added chest content, when open chest will show up chest content.

Chest content use random system, container increase attack, attack interval and hp.

https://kid421.itch.io/creepy-world/devlog/304831/20211017-chest-content

Submitted

I add level manager to manage level.

When you died it will show failed view, but pass level will show go to next map view.

Every level pass will add enemy count.

https://kid421.itch.io/creepy-world/devlog/305188/20211018-levle-manager

Submitted (1 edit)

Today I added BGM and SFX.

I create an audio manager to manage all SFX in game.

Final I create the copyright in menu.

https://kid421.itch.io/creepy-world/devlog/305513/20211019-audio-manager

Submitted

I use text to show player data, include attack, attack interval and show HP below character.

https://kid421.itch.io/creepy-world/devlog/305819/20211020-text-information

Submitted

Ten days left, I planned start design art.

At the first I draw my main character, cute boy.

Today I only draw idle front animation like picture.

It was my second time draw pixel style art, so difficult but so funny.

https://kid421.itch.io/creepy-world/devlog/306118/20211021-start-art-design

Submitted

Today I finish player idle art, contain front, back and side.

https://kid421.itch.io/creepy-world/devlog/306423/20211022-player-idle-art

Submitted

Today I join another game jam, so I has no time to work on my project.

But Finally!!!

I finish my player art.

https://kid421.itch.io/creepy-world/devlog/306786/20211023-finish-player-art

Submitted

Design enemy was so funny.

Final I design my enemy conform to my topic creepy.

So my enemy look just so ugly.

https://itch.io/dashboard/post/307126/edit

Submitted

I draw and set enemy attack animation.

But I don’t know why look like enemy doing push-up. XD

https://kid421.itch.io/creepy-world/devlog/307488/20211025-enemy-attack-art

Submitted

Finally I finish enemy art.

I feel the enemy walk animation was so cute. :D

https://kid421.itch.io/creepy-world/devlog/307812/20211026-finish-enemy-art

Submitted

Because enemy attack look like push-up,

so I added particle system when enemy attack,

the final result look a little better. :P

https://kid421.itch.io/creepy-world/devlog/308148/20211027-enemy-attack-effect

Submitted

I added opening story before start menu.

https://kid421.itch.io/creepy-world/devlog/308485/20211028-opening-story

Submitted

I finished opening story.

And I add enemy art in my game,

than fixed some small bug. :P

https://kid421.itch.io/creepy-world/devlog/308810/20211029-opening-story-finish

Submitted

Today I has no time to handle my project.

So I just add skip button and final story effect.

https://kid421.itch.io/creepy-world/devlog/309229/20211030-final-story

Submitted (2 edits)

Finally became the last day. According to Devtober rule I must to write a postmortem.

Today I finish my planning on schedule. Finish story setting when game over.

First let talk about can continue in this game jam.

Really like my constraint at first. I update progress and write devlog everyday. This is my most reward in this activity. That was fully sense of accomplishment in this game jam.

Than was can improve item.

That was not enough detail for my planning in the begin. It was that I need to increase skill.

In addition that was so many bug in this project, because of the time for the limit, those bug just in my to do list.

Above was postmortem for KID. And hope you can play my game in Devtober and give some feedback and rate.

Thx. :D

Game Page: https://kid421.itch.io/creepy-world

https://kid421.itch.io/creepy-world/devlog/309639/20211031-postmortem