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The Whole Lifetime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #7 | 4.079 | 4.308 |
Audio | #9 | 3.350 | 3.538 |
Polish | #13 | 3.350 | 3.538 |
Theme | #15 | 3.715 | 3.923 |
Visuals | #19 | 3.423 | 3.615 |
Functionality | #24 | 3.059 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Submission
Yes
I followed the theme
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Comments
I suck at this game, but it is very fun, more moves maybe?
Good concept, but from a user's perspective, maybe less of a reset timer on the 5 move rule?
Very interesting game. I really like the art. Having one 5 moves makes the player need to be more strategic. Also not being allowed to move in the same direction twice in a row does the same. But I feel as if they are pulling in 2 different directions and conflict with each other. I'd like to see that either one or the other was chosen. Or when the player refreshes their moves, to reset the disabled movement as well. The initial up/jump applies a good amount of force but if you are in the air, it barely applies any, so some verticals are super hard to get over. I don't think the player should slide on the ground as much either. Sometimes I'd get to platform with no moves left and fall off cause I kept sliding. I wasn't able to get far at all.
Cute game! I really liked the concept, first time seeing a movement mechanic like that!