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A jam submission

A Spark in the CaveView game page

Please read game's description before playing. A quick try-die 2D game.
Submitted by Eliathx — 18 hours, 9 minutes before the deadline
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A Spark in the Cave's page


CriteriaRankScore*Raw Score

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The game idea is good but since nothing stays lit i couldn't get far no checkpoints leading to me dying on levels i had already been through making me not want to play the game, in the state its in it feels unfair but i didn't let that effect my rating to much cause after all even if i can't beat it someone can.

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Thanks, appreciate the feedback, I made it way hard because it is just 10 rooms, so a checkpointed gameplay would have been a lot shorter probably.


I think it is too difficult because relying on death to progress is so punishing it doesnt feel good. And there are SO many spikes


WOW! Great art, music, and atmosphere, but the game play was too hard and it made it feel annoying to play, but I might just suck lol


read the description folks this guy isn't messing around, for an engine that has no lighting you sure managed well enough i was frustrated for like 5 straight mins before i figured out how it works but overall great game one of the best 2d entries so far