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A Path for All's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1 | 4.009 | 4.286 |
Gamplay | #3 | 3.341 | 3.571 |
Design | #6 | 3.207 | 3.429 |
Theme | #7 | 3.341 | 3.571 |
Overall | #8 | 3.047 | 3.257 |
Sound | #18 | 1.336 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really enjoyed this one!
There were a lot of great levels from such a simple mechanic :)
I see you focused on levels and mechanics rather than polish, overall a pretty fun game with good increasing difficulty.
Great concept! Pretty fun game, some sound/music would've really take it to the next level, but obviously 3 days is really short for polishing and building a game :) Regardless, love the connection to theme mechanics!
A fun game and interesting take on the theme.
A few bugs for your concern. The spikes did not always kill, specifically when you had to guide 2 people. You could also squish the person through a platform where they would get stuck or push them through entirely and cheese some areas.
Otherwise, the mechanic is simple and well-executed, levels are interesting enough for one to continue playing, and the art style is nice.
Thank you for your motivating feedback! I am aware of some of the bugs, but unfortunately I did not have enough time for optimizing the game. I originally thought I wasn't going to submit it at all, since it lacks the polish I would have liked it to have.