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A jam submission

Jump.View game page

A puzzle-parkour game inspired by Portal.
Submitted by Reedingame Studios — 19 hours, 26 minutes before the deadline

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Jump.'s page


CriteriaRankScore*Raw Score
Creative Gameplay#112.9092.909
Immersive Visuals#212.2732.273
Stimulating Audio#221.9091.909
Theme Adaptation#232.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Sweet game! It took me a bit to understand that the gun isn't an actual portal gun from the game Portal or Portal 2, but instead allowed you to jump higher. However, once I got that out of the way I really enjoyed it! The puzzles were interesting and the jump mechanic felt pretty cool, other than how quick it was. I don't think it fit the theme very well, as the different levels were all different rooms, unless you just interpreted the theme as one room per puzzle. Great job!


Thanks for the feedback!

The idea was that YSpace, the company, use room-changing technology, which creates solid holograms - that warp the room around you.  I did mention this in the dialogue boxes in Level 3, I believe, but I'm not sure whether that was clear. 

Thank you once again!


Nice game concept, only issue is that the jump gun's jumps are very jarring, i'd recommend using a lerp to jump with the gun. Other than that, great game!


Thank you!  Originally, I was going to add a force, but the unity controller, which is the one I felt fit the game best, uses a kinematic (if I spelt that right) rigidbody, meaning I had to use transform.translate.  I will try what you suggested in future updates however.

Thanks for the feedback!


Loved this game.

I have to admit I am not good with first person experiences, like portal, the witness, or any fps in general, so it was hard for to play it. But I did finished the game LoL. You should continue focusing on this game, this can be a good rage game. Good Job!


Thank you!  I am planning to extend the campaign of this game, making the campaign more of an hour long thing (hopefully) in the near future.

I am very glad you liked it!