the art is really beautifull but I'm not a huge fan of the way the characters where written, the game mechanics are also kind of arbitrary, to the point where you can only get certain endings by strictly following a guide, which is just not super fun for me.
The game design aspect was lacking a bit imo, which is what kept me from finishing it (getting all the endings), as I mentioned before, there where aspects of the game that where not well signalized through dialogue or visual cues, which I could've gotten over, hadn't the game forced me out of the skip function eachtime I had to press a button or do ones of the mechanics, which I didn't relly had a choice in most of the time and would either yield the same exact result, or be a unavoidable scene the would be the same as no button at all.
I can tell there's love put into this project, and I do believe there's potencial (maybe some of the ending where more to my liking even!) but saddly the gameplay aspect was just way to cluncky for be to get behind :/