It was fun to work on, actually this was the first game that I was actually happy with how I managed adding stuff. For the first days I spent way too much time on refactoring instead of just adding more features or polishing what is already there.
Here I had a nicely compartmentalized idea which was doable to implement in one day. I wanted the quests to be more random at first, but in the end I just kept it simple, which I think is the correct approach for these projects ;p
Comments
Good One!I my edit that today!
Good luck!
I'm curious to see what you can add to it ;p
Thanks for continuing this chaotic game!
It was fun to work on, actually this was the first game that I was actually happy with how I managed adding stuff.
For the first days I spent way too much time on refactoring instead of just adding more features or polishing what is already there.
Here I had a nicely compartmentalized idea which was doable to implement in one day.
I wanted the quests to be more random at first, but in the end I just kept it simple, which I think is the correct approach for these projects ;p