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A jam submission

Corrupted lightView game page

Submitted by Dev_Milkay — 4 hours, 52 minutes before the deadline
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Corrupted light's itch.io page

Results

CriteriaRankScore*Raw Score
Use Of Theme#83.6253.625
Audio#93.3753.375
Overall#153.3753.375
Fun#173.2503.250
Graphics#372.8752.875
Originality#373.0003.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Name
Milkimaneツ#5256

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Comments

Submitted(+1)

I believe that the game did not bring anything new to the idea of the Undertale combat system. And in Undertale there were well-developed locations and interesting characters and situations. Needless to say, this game can't beat the original, as Corrupted light was created in a week. But I do not want to demotivate the author, I just want to say that it is better to create original games, and not try to become a popular game already. You can be inspired to create a game in a similar genre and atmosphere, or develop the gameplay and turn it into something new. I wish the author good luck in developing video games and creating new universes.

Developer(+1)

well i was just participating in a jam and i don't want to achieve anything with this game, and it it just a fan made. Yeah the combat system wasn't even a combat system it was just only dodging. I was at first thinking of something more creative but didn't came up with anything. And the simple walking area was bland, no characters, no map interaction and no point of even taking that walk.

Thanks for reviewing, I'll take your advice.

I kinda enjoy reading these type of reviews :)

Submitted(+1)

If you want, then rate my game. ;)

Submitted(+1)

I like the style, giving the block some glow give it a nice simple but quality feel. And then nice sprites for the enemies!

And I love how obstacles move in the dodge game. Looks really good!

But I agree that it's a bit too hard. And probably too punishing to start all over again, especially given that it's just walking across the rooms. So maybe making the player restart the boss instead of all that would have been nicer and make the difficulty fitting as well!

Developer(+1)

for me the walking area seemed a cool idea, but it just i think is too boring, the boss is possible to beat with no hit but its is hard, i might update it for a checkpoint in a walking area before the boss fight.

Thanks for reviewing my game :D

(I will rewiew your later :)

Submitted(+1)

Awesome game. Just really cool drawing stuff. Insane music. But it's really hard game for me and I didn't complete it. Also exciting UI. Just want to click this buttons and read dialogues for much time.

Developer

while making the game i tried all the levels, and they are all possible to beat, even with no hit, but it would be hard, thanks for the review :D

Submitted(+1)

He Cool Idea.

One thing you can immediately click on end Fight to win. 

I think that’s not how you wanted....

and what you could do is change the level it’s just some boring blocks...

but very creative 6/10 if you make an update it will be 10/10...

Check out my Game and tell me what I did wrong... if you want

Developer (1 edit) (+1)

Yeah after make the simple knight walking scenes i was thinking this has no real point and probably should add more interaction and end fight button was intended but probably could've achieved it better, but didn't have enough time. I will defenetly check out your game, but tomorrow when i have time. 

Thanks for the review :D

Submitted(+1)

Ok cool thank you

Developer(+1)

I forgot somehow to mension this, but this game is heavily insipired by "Undertale"