Play bubblepunk
BubblePunk v0.1 - alpha's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 3.833 | 3.833 |
Theme | #11 | 4.167 | 4.167 |
Overall | #20 | 3.250 | 3.250 |
Engagement | #24 | 2.667 | 2.667 |
Gameplay | #28 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is great! I was happy to see several VN entries and hoping to get some entries pouring a strong helping of narrative/lore -- BubblePunk provides top shelf stuff. Also enjoy running into renpy in the wild.
I've got the expected feedback on the drink mixing bit but I did really appreciate the wall-breaking snark / tutorial when I fucked up the first drink. I don't know if that was a branch or always present but it was well done.
Oh, I definitely looked up "Dreamweb Butterfly" in case it was a reference to something. Sounds like a great game to make :P
Love a good cyberpunk bartending game! The visuals and music were fantastic. It is a shame the bartending gameplay lacks any feedback. It makes it very unsatisfying to mix a drink when it looks like the ingredients just snap back after dragging them. Any visual or audio cue would have been appreciated. The writing and lore building was well done. I wish you luck expanding on your title!
Thank you for your feedback. Glad you enjoyed the game! Yes the drink mixing needs more work. I just barely had enough time to get a rough version of it working. (It used to be worse haha)
It’ll improve with a few more updates and refinements, but for the jam I only was able to work on it for a limited amount of time. That’s why there was some dialogue mentioning that so the player understands that this is a rough version that needs polishing.
Thanks for playing (:
Solid visual novel and the addition of the drink mixing really helps keep the gameplay more lively. The exposition dump between the first and second drink seemed a bit heavy. The setting you presented is really neat though, it just felt like there was a bit too much to process in that one window of time. The interaction between the three characters at the start was really good though, felt very natural and kept me going. The visuals are good as well. The biggest feedback I would give though is that there really needs to be some sort of feedback to the player once you add things to the blender. I don't know if it was more a limit with the engine or not, but it would really help if the blender would flash or have some sort of other visual effect when you add ingredients to it. At first, I wasn't sure if the game was actually working or if that was a tutorial section and I needed to press mix to get started, which was mostly due to not knowing when ingredients were added. But overall really enjoyed it so well done!
Thank you! Glad you enjoyed the game. Yes, the mixing needs more polishing, but ran out of time. Did the best I could given the time I had. Keep on the lookout for updates. Will eventually get better haha
Loved the pixel art. The music was cool. Very unique premise, running a drinks bar, but still very cyberpunk. Wish the minigame was a bit more fleshed out, and there was more of it. Overall a great entry :)
Maybe Visual Novels aren't my genre, so please take my feedback with care. But I feel it's to much dialog and not enough activity. The drink mixing gameplay could be interesting, but I had the feeling they talk to much uninteresting things. And after some while I lost patience and just clicked fast through the dialogs and missed some important order details. The graphics and presentation were ok.