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Cybercity Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 3.833 | 3.833 |
Engagement | #20 | 2.833 | 2.833 |
Gameplay | #21 | 2.667 | 2.667 |
Overall | #21 | 3.208 | 3.208 |
Theme | #24 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very impressive graphics. Attack mechanics feels a bit unusual at first, but I get used to it very quickly. I like the camera rotation but sometimes it's hard to see what's happening because of buildings between camera and character
Neat concept with good visuals and sound design. I agree that the attack is way too slow. Adding more attack types would also be nice. The auto-rotating camera is a cool idea but I found it disorienting at times. Maybe consider making the buildings transparent when you go behind them instead.
Attacking feels a bit clunky with a high starting lag and having to hold the mouse for the whole duration. Good use of character models, animations and sound effects. I liked how you could change your hair colour. The camera was a bit awkward.
Very unique take on a cyberpunk setting. The presentation is good. The gameplay is pretty solid too but the wind-up on the attack felt a bit slow for me. The biggest feedback I'd have is that the collision on the enemies felt off. I kept lining up the shot to where I thought it should be but then it would miss. Making it a little bit wider so that you don't have to line it up perfectly would make it feel a lot better.