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Dogonaut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Innovation and Enjoyment | #7 | 3.714 | 3.714 |
Technical Execution and Presentation | #11 | 3.286 | 3.286 |
Overall | #14 | 3.429 | 3.429 |
Adherence to Theme and Creativity | #16 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This is a pretty fun platformer! Albeit, it didn't really adhere super strongly to the theme in the game itself, but it was fun! The green entities I assume are the AI controlled creatures, but read as zombies. However, I like me a metroidvania with varying skill level areas requiring precise platforming and this had that. This seems like the start of a good project I would like to see completed. Please do complete it or do something with this. It would make a great addition to the Pico8 catalog!
- A deceptively expansive platformer in dire need of sound effects and visual feedback. Doggonaut is cute! Would pet again!
- Nicely done. I like the 4 different zones for completing the game and that each one has its own challenges.
- Adherence to Theme and Creativity: 3 Yet again I do feel like we only have Robots because we needed them. The game is a find things and get out platformer nothing new, nothing bad. Gameplay Innovation and Enjoyment: 3 We have many staples of platformer games inside, but nothing that really stands out. Ice physics is a bit weird, multiple 1 high passages that are hardly passed and enemies dying only by touching are all what brings this otherwise nice game. Technical Execution and Presentation: 3 Touched already up with the technical part, presentation wise I'm fine with the game, other than the lack of background music. Overall it is a nice entry that could use some minor touchups.
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Comments
This was a fun little platformer. I found it pretty difficult, I'm not very good at precision platformers so I didn't manage to see al of the game. This was based on Nerdy Teacher's platformer tutorial, right? It's a great tutorial, I've used it for a couple of my own games too. I liked the addition of wall jumping and double jump, and the feel of the character's movement was spot on. It didn't really adhere to the theme but was a fun game nonetheless. Great work :)
Thank you for your feedback. This game has a lot of things that needs to be fixed and we are working to deliver a better experience soon. Nerdy Techear's tutorial was really useful to understand the basics and we are trying to learn from other carts as well.
The camera was supposed to slide when the player enters another room, but is frozen due to a bug. We managed to fix the bug and made a post with a demonstration in the game's page. We'll release this and more updates as soon the jam ends. New features and bug fixes will be discussed in our devlog.
Nice platformer! I managed to collect 3/4 trophies, but I couldn’t get over one jump, where you cannot see where you are jumping in a light grey area. Otherwise, I had a great time.
Hello, the camera was supposed to move, but this bug made that jump harder. We just fixed the bug, but uploads are disabled for now. We hope you'll try again at the end of the jam. Thank you for your feedback!
My daughter and I both had a ton of fun in this platformer. Difficult, but not impossible. The connection to the robot theme is a bit tenuous, but a solid entry otherwise
Thank you for your feedback. This game is just a demo, we are unexperienced developers and making this game was a big challenge. We hope you'll try again the game after the jam ends!