I can see how this is spring related so I was excited to play.
Visuals: 3/5 - I loved the details of the bees and the interior of the hive. Besides that, the art style of the flowers and the person at the hat stall did not blend with the worldbuilding very well. I think that maybe a different approach should have been taken with these elements. The dirt roads could be a bit more polished.
Gameplay: 3/5 - The idea of tasks is nice however, if you plan on doing future game development to put this game on the market there has to be a story. Having a bunch of quests does not equate to having a story. I understand that this game is a trial run for the development of that big project however, I wanted to note again that there has to be one main story (something that drives the gameplay) and then consider side quests afterwards. The tasks themselves were not challenging however, they were cute to do. Also, the bee movement is too slow.
Music: 4/5 - The music is nice. I think when talking to NPC's in the game that it would be fun to add an additional track depending on the type of personality that the NPC's have.
Immersiveness: 3/5 - There were a lot of quests and different things going on. As the player, I do like the freedom of choosing whatever task I want to do but I also think there needs to be some order in the way things are delivered.
Originality/Style: 3/5 - I liked the art at all. The basics of the gameplay let me know what type of game it was.
Overall: 3/5
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