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Catch the leave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme: Does this game represent the theme well? | #167 | 2.900 | 2.900 |
Cozy: Does the game you feel cozy? | #197 | 2.500 | 2.500 |
Overall: Is the game objectively good? | #260 | 1.900 | 1.900 |
Fun: Is the game enjoyable or satisfying to play? | #263 | 1.800 | 1.800 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #279 | 2.000 | 2.000 |
Creativity: Does the game include something unexpected or interesting? | #321 | 1.300 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is pretty nice and simple, catch leaves but ignore the white balls. The art while nice could use a bit of work, the blurry background behind the trees seem to be a bit out of place due to everything else being detailed or pixelated. Would be cool to also see something that can end your run, like a timer or a strike system that gets you a game over if you touch a white ball 3 times
Though the cart was fast and the artwork lacked consistency. It was a very good effort and I enjoyed the short time I spent on it! -Mato
Fun game and fun concept. The wagon moved almost too fast. Was kind of twitchy almost. Fun simple game though. Would like to have a timer so that you can go for high scores. Good work!
in terms of art: i think you could improve the game’s aesthetics by ensuring elements have a constant pixel size. the wagon and the tree match up pretty well, but the leaves and circles feel very out of place in comparison
on gameplay: if you manage to survive the first couple seconds of transitioning from mouse to keyboard, it’s pretty much impossible to lose. making things faster as time goes on or reducing the leaf:circle ratio might make the game feel better. it would also be great to match the spawn height to the height of the leaves: it’s great on the left and right sides, but looks a bit off in the middle where things just spawn in air. (also you can fall out of the map and there’s no way to restart from there)
a more minor note: the music is nice, but it loops a bit oddly