Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Exquisite Carrier (or: Five of My Children In a Single Grave)View project page

an arresting contagion rpg
Submitted by Shelves' Schwa (@2shva) — 9 days, 18 hours before the deadline
Add to collection

Play iø

Exquisite Carrier (or: Five of My Children In a Single Grave)'s itch.io page

Results

CriteriaRankScore*Raw Score
Best solitaire game#51.7322.000
Most unique design#72.8873.333
Best game for 3+ players#82.0212.333
Best rule book#91.1551.333
Overall#91.7732.048
Best 2 player game#91.7322.000
Best family game#100.8661.000
Best use of theme#102.0212.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted

I had a really tough time figuring out what this game is about and how to play it. It needs a good rules document to take this burden off the players.

There are some interesting ideas in there, from what I could gather, but also a few that led to some eye-rolls! Reading the die numerals off other player's thumbs might be thematically sound, but it would make the game a hard sell for a lot of players.

I'm fascinated by this concept. I've played exquisite corpse games before and had fun, but this adds a super interesting emotional level I haven't seen before.

However, the tone poem that is your rule-set made the game impenetrable for us. We spent a few hours trying to figure it out, but couldn't quite crack it.

To reach a broader audience (which I feel like it could!), consider writing out a more pointed turn structure. I have a feeling the concept is simple, but it's obfuscated right now.

Cheers!

Developer

Exquisite is published under a CC-BY-SA license. If you feel like all it needs to make tons of people happy is to be written differently, go for it – that’s what the license is al about 😁

Best!

Submitted

This game is extremely confusing but somehow I felt like that was part of the fun. Figuring out just how to play the game almost became part of the game for us. To be fair, we chose not to watch the playthrough, but figuring it out for ourselves was very rewarding once we were able to do it.

The poetry we were able to get out of it ended up being really cool. Also the "Impressions" idea is super unique. Keep doing what you're doing because no one else is doing anything like it.

Developer

😁

Keep doing what you’re doing

I’ll try! Last week, i played with paper and made up a new book format. Published yesterday a map game written in it. Goal: Spring clean the place you’d go to all the time in your head as a kid.

Oh, and i found youtube’s transcript of my Carrier playthrough, so i added that to the game page. I’m v glad to hear the game offers a somewhat coherent experience without any example.

Bye.

Submitted

Can you give a brief description of how to play the game? I'm finding it difficult to start playing. Thank you :) 

Developer (1 edit)

Does “verbal exquisite corpse” get you started?

edit: If not, there’s a link to a playthrough on the game’s page.