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For The Swarm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #15 | 4.000 | 4.000 |
Mood | #24 | 4.000 | 4.000 |
Presentation | #35 | 4.000 | 4.000 |
Overall | #42 | 3.750 | 3.750 |
Creativity | #44 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is a great foundation for an RTS! I like the controls while the rangers feel responsive and intuitive. I would have liked some enemies to fight in some more levels, but I think the resource collecting on kills works well! The artstyle also works super nicely for this, great job! --- Love your humor in the descriptions + fantastic art, this is a really impressive solo dev project! It definitely takes a TON of time to generate enough dudes to actually progress, I would be interested in seeing some variety in the actions you can take to spawn your guys. --- 27/40
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Comments
Really fun game! Always love to see RTS games get some more love. For a week's worth of time, this is a really solid entry into the genre. The main things I'd focus on adding would be health bars just so you can see that the enemies and zerg are fighting each other. Great work! Keep it up!
Thank you so much for playing and giving feedback! Health bars are a really good suggestion and I think i wasn't able to implement them as i ran out of time, also i love the fact that u called the 'hunters' zerg, i may or may not have taken some inspiration lol
Very cool making an RTS i like the idea however i guess you already know the problems of pathing and how much it lags when you have a swarm which is really ironic. I appreciate the effort. Also some sound effects and a diferent music would be better fitting. Its pretty good
Thanks for playing! yeah the music i threw in about an hour before the deadline cos i felt like it needed some background music at least, the lag's probably the biggest issue cos i didn't get much when i played and that's obviously gonna have a big impact on the player experience. Thanks for the feedback though, i appreciate it!