I'm familiar with blender and Unreal Engine and also have a VR system. I personally love bio punk sci Fi and and cute games like katamari/chibi robot.
Hey Forlorn, do you have some more info about what you’ve made in the past or how long you can commit in terms of time working on the jam? I love that sort of stuff too, so here is some more info about me.
My name’s Nick, I’ve been using Unreal for about 15 months now but I’m more programmer focused. Prior to this I used to make custom counterstrike minigame maps for a few years so I’m not totally new to ‘game dev’ as such. Would you be ok with creating art and getting it across into Unreal? Happy for you to lead the art and creative direction and I don’t want to step on any toes so no issues there.
My latest work is here on my profile - BirdMafia Zero (just a proof of concept). I also released my first full game on Steam around a year ago - Tower Collapse - and I’m working on a big update to it atm. I can do bits and pieces of 2D and 3D art but just basic stuff.
I’d like to get more experience in game design and fleshing out ideas into actual working concepts. I’d rate myself as good with level design, but I’d like to improve on that too, as well as adding juice / game feel.
Game genre I’m not fussy really, just something that fits the theme well and is interesting to work on. Maybe not VR though as I’ve never made a VR game before and won’t be able to test it since I don’t have a system.
I have about 1-2 hours of time most weeknights, and around 3-4 hours per day on Saturday and Sunday, but depends on the week and my work commitments. I’m in Australian time zones (GMT+10) but happy to stick to messaging instead of jumping into calls constantly. I want to stick to a max team size of 2 or maybe 3 so it doesn’t get too difficult to coordinate everyone.
Anyway good luck finding someone. If you’re interested in pairing up please let me know! Thanks