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Jim Has No Brake!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #171 | 2.562 | 3.800 |
Sound/Music | #194 | 1.888 | 2.800 |
Overall | #202 | 2.124 | 3.150 |
Graphics/Visuals | #202 | 2.157 | 3.200 |
Gameplay/Fun | #207 | 1.888 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
You need to keep moving forward or else you perish into another dimension
What premade assets did you use if any?
SFX, Music and Fonts
What are the Discord usernames of everyone on your team?
Wilume
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
I think it was the fourth stage I got stuck on an invisible wall.
Very cool game, love the concepts, JIM is literally trying to kill me, I dislike how the only way to pass the fourth level was by remembering where the car spawned. Because when the car moves vertically there isn't much room for reacting to the car coming, unlike the third level.
Cool concepts, great job!