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Runeward's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics/Visuals | #26 | 3.957 | 3.957 |
| Overall | #30 | 3.543 | 3.543 |
| Theme Interpretation | #38 | 3.652 | 3.652 |
| Gameplay/Fun | #40 | 3.522 | 3.522 |
| Sound/Music | #80 | 3.043 | 3.043 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Interesting puzzle game, I felt like the AI was programmed really well because it had interesting behavior!!
- The music fits the vibe of this game beautifully, and the pacing was great in terms of learning and introducing new mechanics and difficulty! The "keep moving forward" part of the game with the timer felt a bit too easy to juke by just wiggling back and forth, and didn't feel cohesive with the stealth gameplay very much, but otherwise, I enjoyed the experience!
- The game feels great to play and the puzzles are fun. However, I found that the exploding stone be cheesed in a lot of spots by moving between two spaces. But overall, the game felt really polished, and the art style and atmosphere were great.
How does the game fit into the theme?
You carry a stone that explodes when not moved for too long
What premade assets did you use if any?
Music, SFX, Fonts, a few player frames from another game jam game by me
What are the Discord usernames of everyone on your team?
tarzape
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 4:05:50 <3 (Part 2)
Hi :) Thank you so much for the feedback! hope the last level you played wasn't too difficult haha
Nice game, really cool story idea and aesthetics. I felt that it was a bit too hard though, the enemies rushing towards you at high speeds in a small map while trying to solve a puzzle and having a ticking time bomb at the same time isn't the easiest task. Still was really cool to play.
Good job!
Thanks for the feedback :) yeaa the game is intended to be difficult, I'm sorry if it was too frustrating though!