Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Martin's EscapeView game page

Submitted by MonkeGamin25 — 7 hours, 51 minutes before the deadline
Add to collection

Play game

Martin's Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#163.3893.389
Theme matching#343.5003.500
Overall#353.2083.208
Visuals#423.3893.389
Gameplay innovation#682.5562.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members (number, nicks, discord if you want)
Ronan_Robertson & Lord_Agent

Did your team make the majority of the art and music during the jam?
I made all of it aside from one level design and the brick texture that Lord_Agent made

Game engine

Godot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice level design! - This was a tough but enjoyable platformer. The dash mechanic was a nice touch that added that extra level of depth to the game! Ideally the camera view could be bigger as I couldn't fully see where the next jump was in some spots but overall I enjoyed it!

Developer(+1)

thanks for the feedback glad you enjoyed my game, that's what I was aiming for most

Submitted

You did really good on level design! The levels worked really well, and the only complaint about it is that sometimes you could not see the platform you needed to get to.
Ther game is really beautiful, and the double jump animation is nice!
Good game!

Developer

Thanks for the kind words, i did realise that was a problem but kinda forgot you can zoom the camera out wven though it is drad easy m

Submitted

I had fun playing, it was a good jump’n Run, good Job. I especially enjoyed the concept art :P

The only quirky thing i found was dashing into edges with goop on them which insta kills you, but that didn’t happen that often. Also i love how smooth the controlls are, was actually one of the better ones i played :D

I also have a few suggestions you could try:

  1. maybe make the camera a bit farther away, so you can see some of the more distant edges better. Especially below the player.
  2. checkpoints would be nice :)
  3. you could add some more enemies like something that comes out of the poison or a enemie that shoots itself thorough the air like bullet bills. those would also be usefull for more platforming
Developer

I found through testing that might be a good solution but completely forgot about zooming the camera out lmao, thanks for the feedbac

Submitted

the game was goo i liked everything on it but it was only one bug that i can go under the acid and not getting damage and soft lock my self

Developer(+1)

yeah that started out as a bug but is intended in 2 spots but looking back on it I should have added a retry button, thanks for your feedback

Submitted

WOW, I LIKED IT!! The visual design is great, the gameplay is enjoyable and the effects are just great. I also liked the slimes as trampolines, it's funny. Thank you for your hard work!!

Developer

thanks for giving my game a go

Submitted(+1)

Really well done platformer. I like it very much. Good job bro!

Developer

appreciate it, glad to see you enjoyed my game

Submitted

Great and simple platformer! The movement feel smooth and responsive, I especially love the air dash mechanic!
Well done!

Developer

Thanks, i created the dash without any help as i couldn't find a tutorial and just sent it so good to hear you liked it

Submitted

Boy what a game, considering  this is your first game is just wow, fun gameplay, fun mechanic, excellent level design. Well done.

Developer

thank you, I did use up almost the entire 7 days and I'm glad someone noticed the effort I put into it

Submitted

You did a great job trust it cannot be unnoticed. 

Submitted

The game is really funny and fun to play, not to mention the art, which turned out incredible. Congratulations!

Developer(+1)

Thank you, it was meant to be funny and enjoyable glad you liked it

(+2)

Thankyou I spent a lot of time doing it with MonkeGamin25

Developer

man spends 15 minutes on art and claims 50 percent just kidding appreciate the help buddy

Absolutely