The environment and atmosphere are very well crafted, but I have to admit the gameplay feels boring and monotonous, since it mainly consists of walking around and waiting after interacting with something. The scares are few, and they come across as cheap. There's no real buildup or tension leading into them (I know it's just a demo, but compared to the play time, there's so much you can make better), they just appear suddenly in front of you. I'm sharing this feedback so you can refine your work and make it more engaging to players, which I believe could attract a lot more attention. I'm looking forward to seeing how you improve!