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Dion run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #344 | 1.033 | 2.000 |
AUDIO | #349 | 0.516 | 1.000 |
THEME | #353 | 0.516 | 1.000 |
FUN | #353 | 0.516 | 1.000 |
OVERALL | #353 | 0.516 | 1.000 |
EASY TO GET INTO | #355 | 0.516 | 1.000 |
CREATIVE | #356 | 0.516 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Our Dion run game is based on a 10 second time frame. During this period of time, the player must complete the level using parkour elements, collecting runes along the way, adding time. But you need to be careful and avoid the turrets that slow you down.
What was the size of your team?
Our team consists of six people.
Please credit the resources that you used during the jam (if you used any)
Unreal Engine 4.26.2 Sterter Pack
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Gosha Shermadini
Sonya Durkot
Seryozha Dobrinov
Ivan Mokeev
Andrey Roschektayev
Elena Barannikova
Slava Lebedev
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Comments
Yo, did you upload the wrong game?
Dude what lmao