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Tower Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
EASY TO GET INTO | #213 | 2.921 | 4.000 |
AUDIO | #235 | 2.191 | 3.000 |
FUN | #312 | 1.461 | 2.000 |
THEME | #314 | 1.461 | 2.000 |
CREATIVE | #330 | 1.278 | 1.750 |
VISUALS | #331 | 1.461 | 2.000 |
OVERALL | #331 | 1.278 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Every attack happens over 10 seconds and you have 10 seconds to attack so basically every turn is only 10 seconds
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
Music (Ingame credits too):
Danimal Cannon - Coalesce
Creo - Nautilus
LemKuuja - Ouais Ouais
Pegboard Nerds - Try This
Psognar - Sabotage
Kaixo - Encryptic
Terminite - Party TIme
F-777 - Deadlocked
Coding/designing:
All by me
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Just me
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Comments
Quite fun to play! I just don't think i fully understand what I'm doing :) when the countdown start again - did I reach the next level? I would say try to guide the player a bit more.
You are right, I should have added a tutorial or something but I'll tell you instructions here;
Z - shoot
Space - go invincible for a little
1-8 - go to a specific level
Sorry for your inconveinence
No inconvenience at all, still enjoyed playing :)