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The tutorial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Approachability | #222 | 2.041 | 3.333 |
Creativity | #222 | 2.041 | 3.333 |
Theme | #229 | 1.837 | 3.000 |
Audio | #264 | 1.021 | 1.667 |
Fun | #270 | 1.225 | 2.000 |
Visuals | #274 | 1.225 | 2.000 |
Overall | #274 | 1.225 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The desktop concept is kinda nice, but confusing at first, it would have been cool to have to find the game in one of the folders. Some feedback when you get hit would have been nice, with a screen shake and a sfx for example. The music slaps hard tho
and the doggo is actually cute
Thank you for the feedback. I'll definitely keep it in mind.
urrr... I'm not sure what to make of this game tbh. It's an interesting Windows XP fake screen (with a disturbing twist in one of the folders), and I did follow the link to the other game "Miner Inconvenience", which was an okay endless platformer, but I'm not sure how this qualifies as a bullet hell game
In short, decent work on creativity, but not sure how this relates to the jam
After 90 seconds on the desktop a popup comes up which takes you to the start of the bullet hell part.