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Miles From Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 3.980 | 3.980 |
Theme | #60 | 3.760 | 3.760 |
Overall | #81 | 3.520 | 3.520 |
Game Design | #116 | 3.500 | 3.500 |
Innovation | #126 | 3.300 | 3.300 |
Graphics | #164 | 3.540 | 3.540 |
Fun | #247 | 3.040 | 3.040 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Miles From Home is the story of a man facing a crossroads. A cycle in his life having ended, he's forced to make a decision on what new beginning that ending breeds.
Did you write all the code and made all the assets from scratch?
No, we used several third party assets.
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Comments
This was a great experience. I would call it more of an interactive story than a game, but the vibe, the voice acting, and the style were fantastic. Thanks for your entry into the jam. I stayed, by the way. Not sure why, LA is a cesspool. :D
Thanks!! I usually tend to go to the airport, that curve is NOT easy to take.
Very interesting approach and atmosphere. Personally, I am a big fan of games like walking simulators, or driving simulators, or anything that provides an opportunity for meditative gameplay with immersion in the atmosphere and story. There were some bugs in road generation - sometimes road sections overlapped each other, or road joints were visible, but overall it was a very atmospheric work.
Thanks!! Yeah, road generation was a bitch, but I'm happy you liked it! :)
This game is amazing