Nice game.
This is my first game jam too. Hope u reach 20 ratings
Would appreciate it if u would try mine too
Criteria | Rank | Score* | Raw Score |
Fun | #543 | 2.667 | 2.667 |
Theme | #555 | 2.750 | 2.750 |
Innovation | #565 | 2.583 | 2.583 |
Game Design | #607 | 2.583 | 2.583 |
Overall | #629 | 2.528 | 2.528 |
Graphics | #661 | 2.500 | 2.500 |
Audio | #701 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
My game is about a lonely boy who figures out he is not lonely.
Did you write all the code and made all the assets from scratch?
yess
Nice game.
This is my first game jam too. Hope u reach 20 ratings
Would appreciate it if u would try mine too
As a first jam submission and as (I'm assuming) a younger developer, it's not bad! I also had the issue of the shield not working, but with more abilities, levels, sounds, and polish, I could see this being a cool game with a good message. Also, be sure to add a way to skip dialogue after already reading it once, as others have suggested. Having to wait was a bit annoying.
The movement and jumping mechanics felt really nice. Also appreciated the dialogue in the game. I would recommend adding an option to skip dialogue once you've already read it once, however. Since I don't necessarily need to read it again every time I die. Also the shield didn't seem to work for me.
Keep up the good work!
I take it you're a young developer, you did a pretty good job overall.
Very nice Theme fitting, and the story was very endearing. some nice music would have really made it.
The platform mechanical were simple, but they worked well. I did have an issue where my shield wasn't working, I think that's probably due to differences in screen setting. So fixing this would be as simple as upping the shield size.
other points, you always want to give the player a way to quit the game. whether it's simply back to the main menu, linking it to the escape key, or just a big old button that says "quit" on it. It's just a small quality of life thing for your players. I'm not dinging you for that, pretty much everyone forgets it.
given how critical text was to your game, I would also advise some custom font's next time. stopping off at Dafont.com is the easiest way to get a font that fits your theme.
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